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[ Intro ] [ Lesson1 ] [ Lesson2 ] [ Lesson3 ] [ Lesson4 ] [ Lesson5 ] [ Lesson6 ] [ Lesson7 ] [ Lesson8 ] |
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The three dimensions There are three axises, one for each dimension
in open space, called and defined as X, Y
and Z. Rotation is made around the chosen
axis and movement is executed along it. Let us look at
some examples.
The X-axis is most commonly used to set the pitch of
the turret, among other things. If you want to move the barrel backwards,
you should move along the Z-axis.
The Z-Axis isn't used especially often in terms of animations,
but in the rare cases that you want to rotate your tank sideways, the
Z-axis will be there for you. If you noticed airplanes roll around when
making maneuvers, you can rest assured that they use the holy Z as well.
Congratulations, if you mastered this part, you can continue reading Lesson 3.
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